And they can do this early on. But Druids are maybe the most tactical and versatile spellcasters- having a multitude of options across the spectrum of spellcasting. This article ranks the 10 best druid cantrips in 5e, from Control Flames to Shillelagh, based on their utility, flavor, and damage. Natural Recovery: Essentially the Wizard’s Arcane Recovery ability which is very good. See moreJan 22, 2023Absorb Elements: A fantastic defensive option at any level, this will save your life when you. Magic Initiate: 2 Extra Cantrips. Guidance is one of the best cantrips in the game, and if you ignore damage cantrips, there wouldn’t be any competition – Guidance would win! When you touch a. On its face, Thorn Whip is a respectable ranged attack cantrip, doing 1d6 base on a successful melee spell attack roll. This list has been updated to discuss more of the best Necromancy spells 5e,. Moon Druids are by far and away one of the most powerful classes in the game. Druids are mystics dedicated to upholding the balance of nature, and indeed the balance of the world itself. Radiant damage in 5e is the damage type caused by holy or divine energy. Clerics already have access to a lot of potent spells. That's not an easy question as the Druid options are quite limited. D&D Best Cleric Cantrips (All Cleric Cantrips Ranked Worst To Best) Magic is a staple in any fantasy game, and Dungeons & Dragons 5th edition is no exception. From the start, D&D 5e Moon druid builds benefit from the brown bear and dire wolf. From then on, go the rest of the way in Spore Druid. In this article, we’ll explore some of the best feats for druids in D&D 5e, so you can make the most out of your character’s unique powers. Most of their utility cantrips (e. The Circle of Stars draws upon eternal pathways of the stars to grant them the power to cast powerful spells, create charts of the stars, and even take on aspects of the constellations themselves. Touching a break or tear in an object no larger than 1-foot repairs it. Transmutation cantrip. Rules complexity: Medium. The thing about Circle of Wildfire Druids is that they take a step back from the stereotypical Druids that we see in D&D 5e. You can't cast spells while raging, so pick ones with out of combat utility. Cure Wounds – 3. Strategic depth: Medium. The primary motif of the spells provided by this circle is, as expected, fire. Thorn whip tricks are what makes a caster druid effective. It’s associated with the sun, benevolent gods, and other holy forces. Questions or comments can be directed to [email protected] (Update) - Become the Destructive Force you were meant to be! Includes 40 Savage Exploits and 10 Primal Paths: Berserker, Brute, Champion, Totem Warrior, and full Alternate versions of every official Barbarian Path! PDF in Comments. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. Natural Recovery (2): This allows you to recover some of your used spell slots during a short rest. Cure Wounds – 3. Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. Thunderwave. Basically a Druid with Ranger abilities. Occult: Esoteric Magic gained by willpower and finesse, or through the power of blood. org. Guidance makes you generally better at everything you can take a few seconds to pray about. This is a rare damage type that only a few enemies resist. Create. Not only is WIS the stat that fuels their magical. 11/10 cannot recommend highly enough. That’s nice, since you might outgrow some cantrips or find that a. Cantrips Mind sliver (default) (★★★★☆) Enchantment cantrip, action cast, 60 ft range. Artificer 1: 2 Cantrips +2. Druid: Druids already have access to the only WIS-based spells that needs a ranged attack roll (produce flame and thorn whip), and don't have access to many other spells that would benefit. Light. philovax • DM • 5 yr. Range: 30 feet. These types of cantrip help with a common problem in old-school versions of DnD. Primal: Natural magic of the physical world through an intense connection to all living things. Nature (INT): A good knowledge skill but less important than Arcana or Religion. They claim no mastery over nature, but see themselves as extensions of nature's indomitable will. Thorn Whip is a fairly standard cantrip for combat. This article’s featured image for D&D 5e Druid Subclass Ratings Ranked Best to Worst is from Mythic Odysseys of Theros. Owlin. Animal Friendship Charm Person Create or Destroy Water Cure Wounds Detect Magic Detect Poison and Disease Entangle Faerie Fire Fog Cloud Healing Word Goodberry Jump Longstrider Purify Food and Drink Speak with Animals. g. In addition, this creature now has disadvantage on its next weapon attack on. This is the premier damage-dealing cantrip for Sorcerers and Wizards. Every druid has access to all the spells on the druid list, and the same basic allocation of spell slots. Making sure you’re choosing a race that synergizes with the druid’s unique abilities is important. Green highlighting indicates. Until then, the hand clings to the target. Honorable Mention: Druid. 2nd-Level Evocation. Class is in session, and today we turn to the mystical druidic Circle of the Land. Standout spells for druid I like are faerie fire (1st level) to give your entire party advantage on a group of enemies, healing word (1st level) to get a downed ally back on their feet for a bonus action. Dream: D&D 5e In-Depth Spell Analysis. 5. 0 International License. Moon has a crazy powercurve. Learn how to use them for roleplaying, combat, exploration, and more. Cantrips: Shillelagh, Create Bonfire. Shape Water is probably the best of them. Magic Stone is one of two druid cantrips that help to cover. Second Best Level 4 Druid Spell: Ice Storm. Ultimately, there are three races you. Cantrip Versatility. Light. Land Druid is what you want, and Coast fills the theme for your "Sea-bound" character. To cast a spell, a character must weave the invisible strands of magic that permeate the world, pinning them in place in a particular pattern and then releasing them. This cantrip is the baseline for the combat druid outside of their wildshape. Cantrip spells are very weak spells in D&D 5e. Best spells for a Druid; Best multiclass options for the Druid; Best build for a Druid; Larian Studios Best race to choose for a Druid in Baldur’s Gate 3. A great Rogue-Druid multi class build for DnD 5e. To cast a spell, a character must weave the invisible strands of magic that permeate the world, pinning them in place in a particular pattern and then releasing them to unleash the. Rustling leaves distract a pursuer, the campfire lights up without issue, and a. Your Halo of Spores becomes incredibly useful. They exist in harmony with nature and its order, preserving the balance between life and death, good and evil, and the four. This connection to nature is not just thematic but also reflects in the effects these cantrips produce. War Caster also allows you to dual wield weapons (Clubs in this instance for Shillelagh) so you can make double attacks. Druid 1st level spells: Healing Word. Circle of the Moon focuses on Wild Shape and turns Druids into the most versatile martial characters out there while still giving them full spellcasting. Infestation. These are best for Druids who want to focus on healing or nature spells for their first-level slots. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Publisher: Wizards of the Coast. If you choose this, you’ll be left with Nature, Medicine, Perception, Arcana, Religion, and Insight as the potential choices for the two Class options. Moon Druid generally want to combine rage with their wildshape to extend the hp. And while it’s certainly the best summoning subclass in the game, Circle of the Shepherd’s Spirit Totem feature also offers a ton of support for your party. Being able to heal a large chunk of hit points from a safe distance is very potent. Druids begin with two cantrips at level 1. As a bonus action, the Druid can spend up to half their total amount of these dice to heal an ally within 120ft. Magic Initiate is a very solid choice for a wide variety of builds. Druid Spells Cantrips (0 level) Druidcraft Guidance Mending Poison Spray Produce Flame Resistance Shillelagh. Because your choice of Divine Domain so greatly affects your capabilities, Clerics can fit a variety of roles and play styles. See Spells Rules for the general rules of spellcasting and the Spells Listing for the druid spell list. However, Thorn Whip is an excellent spell when used cleverly. The wood of a club or quarterstaff you are holding is imbued with nature's power. With this, you can dump ST or DX (especially ST, since DX gives initiative and AC) and still join melee eventually. 1d6 psychic damage, Int save for no damage, on a failure -1d4 on next saving throw, scaling at level 5, 11 and 17. However, Thorn Whip is an excellent spell when used cleverly. g. At level 4, every time you get an ability score improvement, you can trade a cantrip that you know for another. Number of Targets: 1. 3. Personally I would probably go with Thorn Whip + Mold Earth + Control Flame. Arcane Eye may earn a small commission from affiliate links in this article. August 2, 2022. Primal Savagery does more base damage, but Thunderclap is an AoE. On a hit, the target takes 1d8 necrotic damage, and it can’t regain hit points until the start of your next turn. laserllama's Alternate Barbarian v2. Granted, this does take up space as a Prepared Spell. Those spells include many of the strongest battlefield control spells in the game. Bonus cantrips: One additional Druid cantrip Bonus spells: Circle spells by terrain type (see list in the image below). Components: S. 4th-level druid feature. According to the Player’s Handbook, Ritual Spells are: Certain spells have a special tag: ritual. 10 Best Cantrips in 5e. Cantrips. 8 #1 May 2, 2021 Orange20 Evoker Location:. g. cantrip 2. Nothing too strong, but it’s. Druid Cantrips: guidance, mold earth, shape water,. Guiding Bolt. Natural Recovery. Choose the cantrip from the bard, cleric, druid, sorcerer, warlock, or wizard spell list. It is far more fun to roleplay out your charismatic Bard's natural talents than relying on this cantrip. School: Divination. 2) thunderclap: good AOE spell. On a successful save, the creature takes half as much damage and isn’t pushed. 1”) by Wizards of the Coast LLC which is available here. Create Bonfire is slightly better, but requires concentration, hence why Produce Flame might be the pick to go for. . Those are all great spells, but all require concentration. A bump at 9th, Elemental in tenth, then a long wait until tier 4. 2. Mold earth is the strongest cantrip in the game as it is. A couple other minor advantages/disadvantages of each: Shillelagh is a less resisted damage type (magical bludgeoning vs acid). Beast Barb 6/ Spores Druid X. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. They gain a third at level 4 and a fourth at level 10. There will be no trace of former damage after the repair. 1st Level SpellsBeing limited to a Druid cantrip with this feature limits its usefulness. Here are the other 1st-level druid spells and my X/5 rating for each: Detect Magic – 4. These druids receive a special list of. Circle of Wildfire Spells: Your spells give you a good combination of healing magic and damage spells. The druid’s other cantrip with ranged damage capability, Produce Flame, does 1d8 damage (and increasing according to the same level progression as Thorn Whip) at the same range. Range: Thirty feet. You can read all of the Circle of the Moon features in the. Top 10 Best Druid Feats: D&D 5e Feat Field Guide. RELATED: Baldur's Gate 3: Class. Prestidigitation, Mage Hand, Light, and Mending are solid choices for Cantrips. In this post, we will be examining the D&D 5e druid’s class features and how you can optimize your druid through choosing your race, background, ability scores, subclass, feats, and spells. Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. Vicious Mockery is the best of the bard cantrips. It means you only have to heavily focus on two stats (WIS+CON) and makes high level spells like Steel Wind Strike a very deadly and viable attack option. Note: Mending physically repairs constructs or magic items but cannot restore their magic. It’s a pretty great heal (outside of combat that is) that lets you heal up to six targets for 2d8+your modifier, this spell is nothing to sneeze at. It’s not on your option list so I haven’t voted. • Bones of the Earth. On a failed save, the target takes 1d6 cold damage, and it has disadvantage on the next weapon attack roll it makes before the end of its next turn. A comprehensive list of all official Druid spells for Fifth Edition. You create a ghostly, skeletal hand in the space of a creature within range. Circle of the Moon focuses on Wild Shape and turns Druids into the most versatile martial characters out there while still giving them full spellcasting. There is an optional rule to allow a character to change out a cantrip when they reach a level that gives an ASI (4 th, 8 th, 12 th, 16 th, and 19 th for the druid). Mar 4, 2016. Debuffing: The Druid has strong options, with spells such as Entangle, Faerie Fire, Heat Metal, Sleet Storm, and Reverse Gravity significantly hindering enemies and often providing battlefield control. Excellent cantrip that can be used to set up an ally’s spell. Instantly make a flower blossom, seed pod open, or a leaf bud bloom. When a Druid prepares the day's spells, the spells "must be of a level for which you have spell slots" (PHB, Druid, Preparing and Casting Spells, p. What is this guide? This guide is meant as a deep dive into the. 4 [deleted] • 4 yr. Being able to choose 2 cantrips and a 1st-level spell from the full caster classes is a surprisingly beneficial ability. This can be used in addition to the spell slot above, and you can cast. Moonbeam is one of the most entertaining combat spells available to low-level druids. They often revolve around nature-based themes, be it manipulating the elements, communing with animals, or healing wounds. Any druid looking to get into melee without the use of Shillelagh needs to look no further than Primal Savagery. 2d4 increases your average damage to 5 on average, which is worth a reaction. Build 1st-level druid for melee combat and defense. Seems good for Fighters particularly. August 2, 2022. Most good druid spells require concentration, sadly. An exotic race, they have two innate abilities ideal for the best Druid build: Disguise Self and Detect Magic. I'm aware of these rules (PHB, page 66): You prepare the list of druid spells that are available for you to cast, choosing from the druid spell list. Thunderclap and Create Flame are, to me, the best druid damage cantrips. 39. Druid cantrips in 5e echo the innate bond between Druids and the natural world. 5th Edition (5e) Druid spell list, organized by level. Is it their power, their versatility, or the imagery they conjure up? Let’s take a journey into the heart of the wilderness and explore some of the most commonly used. We have a 5 member party consisting of a barbarian, a paladin. The options below are three routes to access both the magic stone cantrip and the Archery fighting style. Even when the moon hides from the sky, its power can always be felt. CantripBack to the post, the idea of a healing cantrip doesn't work. On the. Strixhaven: A Curriculum of Chaos. Gust) are underwhelming and are just worse versions of arcane options like Prestidigitation. If you enjoy summoning creatures and buffing your allies, this is a great option. Sorry about that one, but it was right there. . The selection of cantrips for a spell c. Why This Is The Best Druid Cantrip:. This site works best with JavaScript enabled. Rules complexity: Medium. Edit: Shillelagh is a great cantrip, but I assumed we were considering a monoclassed Druid, where it is a pretty bad cantrip starting at level 5. With this bonus cantrip, you are back to being right alongside other full casters while still getting your Wild Shape and weapon proficiencies! Related: The Best Druid Spells by Level in D&D 5e! Natural Recovery ( Level 2) Swarmkeeper Multiclassing. Best Druid Spells in 5e D&D. Casting Time: 1 action. Casting Time: 1 bonus action. The section below only covers Cantrips. Thorn Whip), but they suffer from limited range. Thanks to the Primal Spell List, they have some of the healing capabilities of the Cleric, as well as some of the blasting capabilities of the Wizard. 1. Spell Sniper: 1 Extra Cantrip (but only Attack-Roll Cantrips). The Guidance Cantrip can help ensure that you succeed in those crucial actions. School: Transmutation. Toll the Dead is my favorite cantrip and the best cantrip for necromancers by far. Shape Water (Dr, So, Wi) - Mostly a thematical cantrip, which has the same flavor of Control Flames and a bit more utility. Updated on September 16th, 2023 by Louis Kemner: Druids haven't had as many options as other classes throughout 5th Edition's lifespan. Default Rules : Bad ability spread. You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. Out of combat you are a god at doing your own thing. Check out the Druid Spell List Breakdown on rpgbot. The druid gains access to four subclass features at 2nd, 6th, 10th, and 14th level. -no-sanctuary-. Stat up the other end. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. * Cleric: Guidance, Bless, two other cantrips This is good for classes that can benefit from bless with sharpshooter or great weapon master feats. On a failed save, the creature takes 1d6 thunder damage. 13. These spells can change daily. The cantrip enchants up to three pebbles, which the druid can then throw as an attack up to 60 feet, or hurl with a sling. Make a melee spell attack against the target. What this build offers: While this build isn't the best for combat. Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. Com ponents: V, S. It leans into the druid’s protective role over beasts and fey creatures. With a Wisdom of 16, your list of prepared spells can include six spells of 1st or 2nd level, in any combination. D&D: 10 Best Druid Cantrips In 5e, Ranked 10 Control Flames Can Be Great In A Pinch. Best Cantrip: Mage Hand. 2nd Level: One to heal, one to harm. You instantaneously extinguish the flames within the cube. You either become a semi-support character saving your party when they need healing in a pinch, or you are just a god at infiltrating and escaping from anywhere whenever you. Their damage cantrips have some cool ideas (e. Introduction. 2 Sacred Flame Is A Great Damage-Dealing Cantrip. What's weird is that Druid is the only class with Produce Flame on their spell list. How and When to Use ShillelaghAdd a comment. Classes » How to Play a Druid in 5e D&D » Best Druid Spells in 5e D&D. Mage hand, minor illusion, prestidigitation, green-flame blade, and booming blade are all good options. If you choose two, they must be within 5 feet of each other. Introduction. Source: Player's Handbook. Part of the fun in Role Playing Games (RPGs) is the ability for Player Characters (PCs) in certain classes (like Bards, Clerics, and Sorcerers) or for opponents to use magic and cast spells. Out of the general-use cantrips, thaumaturgy can't light or extinguish a fire. The protection grants several benefits. With fewer spells prepared than a wizard and only 2/3 spellcasting. This list has been updated with even more options to help players pick the best druid feats in D&D 5e. g. This article’s featured image for D&D 5e Druid Subclass Ratings Ranked Best to Worst is from Mythic Odysseys of Theros. If you choose this, you’ll be left with Nature, Medicine, Perception, Arcana, Religion, and Insight as the potential choices for the two Class options. interactions with your party members) use persuasion and once you've played through a few times you know when they'll happen. Druidcraft is good fluff. But the Druid goes far beyond their spell list: Druids can train a powerful Animal Companion to fight alongside them; they can transform into beasts like wolves. However,. I would aim for 1 melee option, 1 ranged, and 1 utility option by 4 when you get your 3rd cantrip. When building a druid Circle of Wildfire in Dungeons and Dragons 5e, consider the following. This means that cantrips can be used any number of times between rests (though there is a limit to how many can be used in a turn). 107 Member Details; Remember, healing word is a bonus action, so you can pop up an ally and still cast a cantrip. The icicle master, the frosty savant, the wizard class. Your mystical connection to the land infuses you with the ability to cast certain spells. The Elemental Evil cantrips like mold earth and shape water are brilliant. 6th Level. Their ability to tank doesn't improve until 6th level (CR 2 shapes), and they are well behind Other frontliners in damage. Examples: Cast Entangle 6 times. DnD Clerics are among the most diverse and interesting classes in 5e DnD. However if you actually intend to be a melee druid, then Shillelagh is likely the better pick, as it. A comprehensive list of all official Druid spells for Fifth Edition. I like produce flame because although it isn't a powerful attack, you've got fire and light both sorted if you need it. Released: 2014. A comprehensive guide to the Druid class in Dungeons and Dragons 5th edition, covering its features, abilities, races, skills, feats, weapons, armor, and more. The creature has to be within 10 feet of the Druid and doing this does require the use of their reaction. The biggest weakness for the Druid class is probably the cantrip selection. It has the following druid spells prepared: Cantrips (at will): druidcraft, guidance, resistance 1st level (4 slots): animal friendship, fog cloud, speak with Spellcasting (Humanoid Form Only). For example, the Starry Form ability repurposes Wild Shape uses into one of three stances that can either make it easier to maintain concentration, increase the healing output of healing magic, or shoot. CursoryMargaster • 3 yr. Cantrip ; One of the best damage-dealing cantrips in Dungeons. This cantrip doesn’t count against the number of druid cantrips you know. 2. Nature Cleric 5e Domain Spells. If you choose to light up the area, it will illuminate a ten-foot radius, and dim an additional ten feet beyond that. What are the best druid spells? 15 Best Druid Spells You Can Use In DnD 5EFrostbite. Every Challenge Rating improvement gives effective beasts to transform into. Versatility is largely the biggest draw of playing a Druid in D&D 5e. The best Druid cantrip pick is Thorn Whip. This spell is definitely boosted to the top of this list because of its deep connection to the Warlock class. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. School: Transmutation; Level: Cantrip; Casting Time: One Action; Range: 30 Feet; Components: Verbal, Somatic; Duration: Instantaneous; The second entry on our druid spells 5e List is Druidcract. The biggest weakness for the Druid class is probably the cantrip selection. 0. Wisdom is king for druid builds in D&D 5e. Honestly, maxing out wisdom is worth more for a druid than simply Elemental Adept, but not by too much for a Wildfire Druid. Every Challenge Rating improvement gives effective beasts to transform into. Duration: Concentration, up to 10 minutes. Chill Touch. You can read all of the Circle of Stars features in Tasha’s. Magic stone is a great cantrip for druids who want regularly chant, “Sticks and stones may break my bones, but magic stones will kill you. Type: Evocation Cantrip. Bonus cantrips: One additional Druid cantrip Bonus spells: Circle spells by terrain type (see list in the image below). You drag them in and try and get as many close to you as possible. Cantrips: Guidance - the ally receives a 1d4 bonus on rolls related to the chosen ability. Wild Shape isn’t what it is in Baldur’s Gate 3, and even. As already stated, making a seed open doesn't grow a plant from start to finish, not instantly nor otherwise. Customized Origin : +2/+1 increases, Darkvision, and one skill. The Artificer’s spell list takes a lot from the Wizard’s spell list, but also includes several excellent options from the Cleric spell list. At level 1, a Druid knows 2 cantrips and a number of level 1 spells equal to their level (1) + their Wisdom modifier. These encounters are where clerics shine, literally. Released: 2014. Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can replace one cantrip you learned from this class’s Spellcasting feature with another cantrip from the druid spell list. Druid 201: A Guide to Multiclassing. Wizard 2 (School of Illusion): Minor Illusion+3 Cantrips +4. Rock-hard ice rains down in a 20-foot-radius, 40-foot-high cylinder centered on a point within 300 feet. Primal savagery is amazing: so flavor-filled and great for rp. Note that spells with range of Self and Touch are unaffected by the feat. Add Greater Magic Weapon, Greater Mighty Wallop, Wraithstrike to your spells known. Thunderclap keeps you alive by getting things away from you, and Create Flame is a damage cantrip with great utility outside combat (important with so few spells). • Druid Grove. 12 Mobile Player's Handbook pg. DnD Druids are known for a few things: casting nature-themed magic, having an animal companion (in this edition, sadly relegated to an optional class feature), and turning into animals to fight. Aganazzar’s Scorcher 5e – Full Guide. Druid spells. Touching an object no larger than 10 feet has it shed bright light in a 20-foot radius with. Most of the dialogue checks that are for the player character only (e. Races. Statuses Inflicted: Affected weapon’s damage. Goodberry Best 2nd-Level Druid Spells Pass without Trace Spike Growth Summon Beast Best 3rd-Level Druid Spells Conjure Animals Dispel Magic Best 4th. Druid’s cantrip list is one of the better lists, though. Rage and Wild Shape are the signature abilities of the barbarian and druid, respectively.